Archives for 2012

Best Golf App – GPS App Used to Create Games, Leagues, and Tournaments

screen-13-1We didn’t want to build just another Golf GPS App. There are plenty of those. We wanted to build a social mobile platform for golfer’s to interact by creating and playing games in twosomes, foursomes, 20 person groups, or even full fledged leagues and tournaments. And while the game of golf is made easier through what we feel to be the best and accurate GPS interface, the process of planning, playing, and scoring is made more interactive through group chat and messaging modules. The unique real time scoreboard, leaderboard, and chat features allows the golfer to chat it up before the round, play in real time, and trash talk after the round.

Our goal is to make golf easier, social, and more interactive. We are also interested in promoting the competitive and social nature of golf by attracting golf leagues, charity golf tournaments, and other tournament groups

This is a segment of the golf application market that has been relatively untapped. Game creation through the mobile application will allow the golfer to choose from a variety of game formats with or without handicaps.

  1. Player vs field
  2. Best Ball
  3. Better Ball
  4. Alternate Shot

The spirit of competition is promoted by the incorporation of leagues and competitive ladders. Leagues, charity groups, and other tournament groups can create pairings through the web site or directly through the mobile app and play the chosen game formats in real-time. This means that a player in one cart can see and interact with a cart four holes ahead to gain a competitive edge or simply to give them a hard time.

Golf Statistics- Improve Your Golf Game

img_0923-2If you have been following some of my posts on either Facebook or Twitter, you might have noticed that I have been posting a lot on the statistics of golf. In particular, I wanted to find out what statistical variables a golfer should pay attention to in trying to improve their game. This is, after all, a pretty important module in the Striker golf app that I am developing. Whether you are a student, amateur, or a professional golfer, understanding the statistic of your golf game is the second most important variable in reaching the next plateau in your golf game; the first is understanding and improving your golf swing. I would give you the argument, however, that even if you possess a beautiful swing, you might not score well simply because you don’t understand the game of how to get the ball to and into the hole.

So what are the most important statistics to follow? Do you know how often you hit the green in regulation? Do you know many putts you might take during a typical round? Do you know how often you hit a drive onto the fairway versus one that is just off the fairway or even worst, one that went out of bounds or into a hazard? Do you know how often you drive the ball left versus right? Finally, do you know the importance of being able to hit a lag putt or other kind of shot to within 3 feet or within 10 feet?

Understanding these statistical variables are the key to understanding how you play golf and where in your game that you can improve. Each of these variables obviously impact on each other, so improving one should improve them all. Which are the most important? Some would say that greens in regulation and/or putting are the most important. Remember the old adage of – drive for show but putt for dough? There is a lot to be said for that and even though it might be true, it is also true that it is a lot easier to putt if the ball is closer to the hole.

Most of us who play golf understand that golf is a lot easier if you can get off the tee and on to the fairway with some distance. More easily said than done. The average tour player hits a fairway 60% of the time. And the average tour player hits about 280 yards. We aren’t tour players. The published an article that made a point that senior tour players were worst than PGA tour players in reaching greens in regulation because they couldn’t hit it as far ( making for a longer second shot ) even though they were more accurate. The first variable to establish excellence in the sequence to scoring, therefore is not just fairway accuracy, but rather fairway accuracy with distance. For most golfers, we ideally want to be within 150 yards… or have a shorter iron in for accuracy in reaching the green in regulation. And we certainly don’t want to hook the ball left or slice the ball right of the fairway and introduce hazards. Fairway accuracy with distance is therefore a very important statistic to record in our app.

That leads to the second element in the sequence to better scoring in golf- Greens in Regulation or GIR. Golf Magazine points out that this is the most important criterion for scoring in golf along with putting. I would argue, however, that the average tour player makes the green only 60% of the time- and most of us aren’t tour players. That means that they are off of the green 40% of the time- which further implies that they have to be great at getting up and down or achieving par saves. This is not to say that putting isn’t important, but that 40% of the time, we have more work to do. Naturally, golf is a lot easier if we can make the green in regulation. If we could manage this hurdle of reaching the green in regulation, we wouldn’t have to worry about chipping, pitching, or sand shots. We simply have to worry about putting. But most us have to worry about chipping, pitching, and sand shots more than 50% of the time. We are not tour players. Most of us don’t practice this part of our game as much as we should. Many public facilities don’t even have a short game area. I personally don’t think that Greens in Regulation should not be elevated to the level of importance that it is if you are to improve your game. In summary, you need to know who you are as a player. If you are very good with your driver and irons, you can vastly improve your game by improving your approach shots and greens in regulation. If you are not, then the easiest way to improve your game is by improving the statistics of your short game. I think that breaking down the short game is far more important and measuring par saves is an integral statistic to record particularly if we are not reaching the green over 50% of the time.

screen-19-12. Greens in Regulation
3. Numbers of Putts
4. Numbers of Chips
5. Par Saves
6. Handicaps

Tiger Woods- Its all about the Short Game

Quote from John Cook about Woods. “I see his progress. I see [Woods’s coach Sean] Foley a bit around Orlando, so Tiger and I are in constant communication. I do know the feeling he has about what he’s doing, and he believes 100 percent in it. Right now it’s just about getting better with the short irons, because these guys all hit wedges to 8-irons into every hole. That control with the short irons is something that’s going to have to come back.

“He had that,” Cook added. “Mark [O’Meara] and I talked to him a lot about that in his early years, that he needed to control his golf ball more consistently, and he worked on that, which was why he went to the stratosphere and got to be so much better than everyone else. He’s got the new swing down, which took a couple years, and now that he’s comfortable again, I think he’ll dial the short irons in again and be back to where he was. I think he’s well on his way.”

Evolution of a Golf GPS App

img_0021The idea of Striker first game to me when I had the honor of organizing a golf tournament with my friends over the memorial day holidays 2 years ago. I hesitate to call it a tournament as it was more of an outing among friends who all enjoyed golf, but played at very different levels. Some had very low handicaps, some had handicaps over 20, and some had non-existent handicaps. But all loved the game and wanted to play over the holiday weekend.

While I am sure many of you have organized outings like this before, but I never had. So the pressure of creating an outing over multiple days, with multiple rounds within a day, with different handicaps was a very daunting task. I began looking for apps and programs that could help me. The task of finding one that I liked was much harder than I thought. Believe it or not, there are very few apps that organize games. I eventually settled upon one that I felt was suitable ( I don’t think it is right to slam another business so I will not mention its name here ) but found out on the fly over the course of the 3 days that it was grossly inadequate. That’s when I realized that I had the beginnings of a business idea.

The first business plan was simply to create an app program that could

  1. Create different games such as best ball, alternate shot, scrambles
  2. Be able to incorporate up to 20 friends into these games
  3. Be able to use handicaps
  4. Be able to calculate the scores and outcomes on a live scoreboard and/or leaderboard

As I said, this was just the beginning of the idea….

Flick Golf App

flick-golf-imageFlick Golf is possibly one of the most addictive Golf Games to ever created for the smartphone market. As a developer of golf related apps, I have tried hundreds of them and this one will not disappoint. Although I downloaded the app a while ago, I didn’t actually play it until I was on a flight from Washington D.C. to Asia. And for the majority of the flight, I could not stop myself from flicking the golf ball from hole to hole, from course to course. Try to hit draws and hooks and fades and slices in attempts to accumulate points and holes in ones while avoiding bunkers, trees, sand, and wind. There are dozens and even hundreds of golf games out there, but this is probably one of the top 10 golf games out there. I will be listing my top 10 soon.

Hello world!

Spread the word as we develop the most innovative Golf GPS and Real Time Game Organizer in the world: please ask to be a Beta Tester. Using a golf satellite GPS and Rangefinder as its platform, we are creating an App that encourages players to PLAY more golf through Game and Tournament modules, Practice and Statistics Modules, and a robust Chat and Social Features Module. This is an ambitious project that I hope to compete against the best devices on the market. And we need your help and input. Please check in with your advice and sign up to Beta test our device.